Files

upandaway/actions.lua
upandaway/api_abstractions.lua Abstracts the Don't Starve API to increase compatibility across several game versions.
upandaway/brains/beanletbrain.lua
upandaway/brains/eelbrain.lua
upandaway/brains/rambrain.lua
upandaway/brains/sheepbrain.lua
upandaway/brains/skyflybrain.lua
upandaway/components/brewer.lua
upandaway/components/climbable.lua The Climbable component.
upandaway/components/cloudambientmanager.lua World entity component for handling the ambiance of the cloud realm, such as ambient light.
upandaway/components/heatededible.lua
upandaway/components/skyflyspawner.lua Component for spawning things on flowers.
upandaway/components/staticchargeable.lua Simple component for handling static state transitions.
upandaway/components/staticgenerator.lua The StaticGenerator component.
Pushes the events "upandaway_charge", "upandaway_uncharge" and "upandaway_chargechange".
upandaway/components/upandaway_metadata.lua Simple component for storing arbitrary data as savedata.
upandaway/components/withdrawable.lua
upandaway/debugtools.lua Utilities for debugging.
upandaway/lib/addstrings.lua Utility functions for filling STRINGS.
upandaway/lib/brewing.lua Defines the brewing logic API.
upandaway/lib/climbing.lua Functions for adding, entering, exiting and failing (dying in) a cloud realm, as well as a few utility functions.
upandaway/lib/storytelling.lua
upandaway/main.lua Main file. Run through modmain.lua
upandaway/map/layouts.lua
upandaway/map/levels.lua
upandaway/map/levels/sky_level_1.lua
upandaway/map/rooms.lua
upandaway/map/rooms/cloud.lua
upandaway/map/static_layouts/beanstalk_top.lua
upandaway/map/static_layouts/cheshire_hunting.lua
upandaway/map/static_layouts/cloudhenge.lua
upandaway/map/static_layouts/cloudholes.lua
upandaway/map/static_layouts/octocopter_wreckage.lua
upandaway/map/static_layouts/shopkeeper_stall.lua
upandaway/map/static_layouts/strix_shrine.lua
upandaway/map/static_layouts/witch_grove.lua
upandaway/map/tasks.lua
upandaway/map/tasks/cloud.lua
upandaway/map/tiledefs.lua
upandaway/modenv.lua Defines the mod environment.
upandaway/postinits.lua Loads the postinit submodules.
upandaway/postinits/actions.lua Action tweaks (not necessarily postinits ;P).
upandaway/postinits/burning.lua Postinits to tweak the burnable behaviour.
upandaway/postinits/itemtile.lua Postinits to tweak the item tile widget, for displaying item temperature.
upandaway/postinits/temperature.lua Postinits to extend the poorly implemented temperature component...
upandaway/prefab_asset_compiler.lua Generates the file with the prefab asset list.
upandaway/prefabs/alien.lua
upandaway/prefabs/anim_test.lua
upandaway/prefabs/antlion.lua
upandaway/prefabs/ball_lightning.lua
upandaway/prefabs/balloon_hound.lua
upandaway/prefabs/bean_giant.lua
upandaway/prefabs/bean_giant_statue.lua
upandaway/prefabs/beanlet.lua
upandaway/prefabs/beanlet_shell.lua
upandaway/prefabs/beanlet_zealot.lua
upandaway/prefabs/beanstalk.lua
upandaway/prefabs/beanstalk_chunk.lua
upandaway/prefabs/beanstalk_exit.lua
upandaway/prefabs/beanstalk_wall.lua
upandaway/prefabs/bee_marshmallow.lua
upandaway/prefabs/bird_paradise.lua
upandaway/prefabs/candy_fruit.lua
upandaway/prefabs/cauldron.lua
upandaway/prefabs/cheshire.lua
upandaway/prefabs/chimera.lua
upandaway/prefabs/cloud_algae.lua
upandaway/prefabs/cloud_algae_fragment.lua
upandaway/prefabs/cloud_bomb.lua
upandaway/prefabs/cloud_bush.lua
upandaway/prefabs/cloud_coral.lua
upandaway/prefabs/cloud_coral_fragment.lua
upandaway/prefabs/cloud_cotton.lua
upandaway/prefabs/cloud_fruit.lua
upandaway/prefabs/cloud_fruit_tree.lua
upandaway/prefabs/cloud_lightning.lua
upandaway/prefabs/cloud_mist.lua
upandaway/prefabs/cloud_turf.lua
upandaway/prefabs/cloud_wall.lua
upandaway/prefabs/cloudcrag.lua
upandaway/prefabs/cloudrealm.lua
upandaway/prefabs/colored_corn.lua
upandaway/prefabs/common/hotbeverage.lua
upandaway/prefabs/cotton_candy.lua
upandaway/prefabs/cotton_hat.lua
upandaway/prefabs/cotton_vest.lua
upandaway/prefabs/crystal_armor.lua
upandaway/prefabs/crystal_axe.lua
upandaway/prefabs/crystal_black.lua
upandaway/prefabs/crystal_fragment_black.lua
upandaway/prefabs/crystal_fragment_light.lua
upandaway/prefabs/crystal_fragment_quartz.lua
upandaway/prefabs/crystal_fragment_relic.lua
upandaway/prefabs/crystal_fragment_spire.lua
upandaway/prefabs/crystal_fragment_water.lua
upandaway/prefabs/crystal_fragment_white.lua
upandaway/prefabs/crystal_lamp.lua
upandaway/prefabs/crystal_light.lua
upandaway/prefabs/crystal_quartz.lua
upandaway/prefabs/crystal_relic.lua
upandaway/prefabs/crystal_spire.lua
upandaway/prefabs/crystal_wall.lua
upandaway/prefabs/crystal_water.lua
upandaway/prefabs/crystal_white.lua
upandaway/prefabs/cumulostone.lua
upandaway/prefabs/dragonblood_sap.lua
upandaway/prefabs/dragonblood_tree.lua
upandaway/prefabs/duckraptor.lua
upandaway/prefabs/flying_fish.lua
upandaway/prefabs/flying_fish_pond.lua
upandaway/prefabs/golden_amulet.lua
upandaway/prefabs/golden_egg.lua
upandaway/prefabs/golden_golem.lua
upandaway/prefabs/golden_petals.lua
upandaway/prefabs/golden_rose.lua
upandaway/prefabs/golden_sunflower.lua
upandaway/prefabs/golden_sunflower_seeds.lua
upandaway/prefabs/goose.lua
upandaway/prefabs/grabber.lua
upandaway/prefabs/greenbean.lua
upandaway/prefabs/gustflower.lua
upandaway/prefabs/gustflower_seeds.lua
upandaway/prefabs/hive_marshmallow.lua
upandaway/prefabs/jellyshroom.lua
upandaway/prefabs/kettle.lua
upandaway/prefabs/kite.lua
upandaway/prefabs/lionblob.lua
upandaway/prefabs/live_gnome.lua
upandaway/prefabs/lockedwinnie.lua
upandaway/prefabs/longbill.lua
upandaway/prefabs/magic_beans.lua
upandaway/prefabs/magnet.lua
upandaway/prefabs/manta.lua
upandaway/prefabs/manta_leather.lua
upandaway/prefabs/marshmallow.lua
upandaway/prefabs/monolith.lua
upandaway/prefabs/octocopter.lua
upandaway/prefabs/owl.lua
upandaway/prefabs/quartz_torch.lua This will be changed to 'tuner' which will effect the crystals.
upandaway/prefabs/rainbowcoon.lua
upandaway/prefabs/refiner.lua
upandaway/prefabs/research_lectern.lua
upandaway/prefabs/rubber.lua
upandaway/prefabs/scarecrow.lua
upandaway/prefabs/sheep.lua
upandaway/prefabs/sheepherd.lua
upandaway/prefabs/shopkeeper.lua This makes it so that you cannot kill the shopkeeper.
upandaway/prefabs/sky_chest.lua
upandaway/prefabs/sky_lemur.lua
upandaway/prefabs/skyflies.lua
upandaway/prefabs/skyflower.lua SaveLoad
upandaway/prefabs/skyflower_petals.lua
upandaway/prefabs/skytrap.lua
upandaway/prefabs/smores.lua
upandaway/prefabs/tea.lua
upandaway/prefabs/tea_bush.lua
upandaway/prefabs/tea_leaves.lua
upandaway/prefabs/thunder_tree.lua
upandaway/prefabs/turf_test.lua
upandaway/prefabs/ua_staves.lua
upandaway/prefabs/vine.lua
upandaway/prefabs/weather_machine.lua
upandaway/prefabs/whirlwind.lua
upandaway/prefabs/winnie.lua
upandaway/prefabs/winnie_staff.lua
upandaway/profiling.lua
upandaway/profiling/entity_creation.lua
upandaway/rc/defaults.lua
upandaway/rc/schema.lua
upandaway/resources/alchemy_recipebook.lua
upandaway/resources/brewing_recipebook.lua
upandaway/resources/lore.lua
upandaway/resources/refining_recipebook.lua
upandaway/resources/shopkeeper_speech.lua
upandaway/scenarios/beanstalktop.lua
upandaway/scenarios/skylevel.lua
upandaway/screens/modcreditsscreen.lua
upandaway/screens/upmenuscreen.lua
upandaway/stategraphs/SGSheep.lua
upandaway/stategraphs/SGbeanlet.lua
upandaway/stategraphs/SGeel.lua
upandaway/stategraphs/SGskyfly.lua
upandaway/strings.lua
upandaway/worldgen_main.lua Main worldgen file. Run through modworldgenmain.lua.

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